Monday, April 16, 2012

Mew and 4.0.6

I know that Yawning mentioned somewhere that Mew has been updated 4.0.6, but not pushed onto the website yet. Is this still the case or is the current version updated?
It'll be updated when 4.0.6 is live. So tomorrow.
Okay, thanks.
Alaron has tentative stat valuations if you want to look at them.

http://fluiddruid.net/2011/02/4-0-6-stat-valuations/
Alaron has tentative stat valuations if you want to look at them.

http://fluiddruid.net/2011/02/4-0-6-stat-valuations/

Jeez, what a weird inflection on haste's value.

It'll be better than crit at (and before, presumably) 346, worse at 359, and better again at 372.
Alaron has tentative stat valuations if you want to look at them.

http://fluiddruid.net/2011/02/4-0-6-stat-valuations/

Jeez, what a weird inflection on haste's value.

It'll be better than crit at (and before, presumably) 346, worse at 359, and better again at 372.


I may be mistaken, but I believe that haste is now valuable because it boosts shred damage more than crit does, and with the increase in shred damage, a good part of our dps will come from squeezing in extra shreds before refreshing bleeds (which is much easier when haste-stacking instead of crit-stacking).

Edit: Oh, I see what you mean.
Quote from QBear on the website linked:
"in 372 gear you have so much agi that with the bleed nerf and shred buff you need to get max shreds for the fight, yes haste helps your energy regen but what people seem to forget is back in 3.0.3 the ICD if OOC was removed meaning the more haste you have the more auto attacks you generate leading to the more potential OOC procs you obtain. Since the high agi value on gear at 372 range vs 346 not only will you have an acceptable amount of crit for your bleed ticks but so much to modify your shred damage that you’ll want someway to track OOC procs for free shred. Which is also why hit/exp moves up in value at higher gear levels as well."

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